Jan 8, 2015

Posted by in Winter Anime 2015 | 0 Comments

Kantai Collection

The hype surrounding Kantai Collection is insane. The game is surprisingly popular (not just in Japan) and I still fail to understand why. I tried the game a bit and found it rather mediocre. The anime adaption doesn’t seem like anything special either.

Kantai CollectionThe artwork is alright. The characters look nice, their equipment looks interesting and the sceneries are pretty cool. It definitely looks interesting alright, so no major complaints about the artwork. Even the ecchi scenes are very subtle.

Story-wise it’s a bit of a landmine. It might be good, it might be bad. This sort of thing can be compared to Strike Witches, although the characters themselves are the vessels this time. Storylines are usually the problem when it comes anime adaptions of games.

Anyway, action and sci-fi fans might really like this sort of thing. I am currently still reserving judgment. Do you know Strike Witches and do you like that sort of thing? Go ahead and watch this too then.

Plot Summary: The gameplay is centered upon a card battle game, with individual characters represented by various cards with different attributes. Each of the characters are moe anthropomorphisms of World War II naval warships which are depicted as cute girls, known as “Fleet girls” (艦娘, kanmusu, literally “ship girl”). These personified warships are based on real-life vessels which are explained in detail within the game; the physical characteristics, appearances and personalities of each of the girls correlate in some way to the real-life vessel (for example, ships with a larger displacement tonnage are often depicted with larger breasts, with the notable exception of a few aircraft carriers…and oddly enough a pair of very small light cruisers who get depicted with large breasts). The player takes on the role of an admiral (提督, teitoku), who can be either male or female, and organises their fleets in battle in order to win. Combat is largely automated, and manual actions by the player include micromanagement such as building, repairing, and equipping shipgirls.

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